UNREAL ENGINE FUNDAMENTALS
Editor, levels, materials, lighting, Blueprints basics, project setup.
.// PIPELINES & TRAININGUNREAL ENGINE + UEFN TRAINING FOR STUDIOS, BRANDS AND TEAMS
Hands-on Unreal Engine and UEFN training for companies and teams, led by Thiago Carneiro, a Gold-level Unreal Authorized Instructor.
Unreal Engine / UEFN / VerseThiago Carneiro is a Gold-level Unreal Authorized Instructor, the top tier of Epic Games' Unreal Authorized Instructor program, which recognizes educators and industry professionals for high-quality Unreal Engine training. He's a 3D generalist and game-engine technical artist with production credits across film previs (Halo, Nightbooks), VR (Scarygirl), virtual production (Maren Morris) and live broadcast AR (NHL), and builds UEFN islands and AI-assisted pipelines today. He has also taught Unreal Engine professional-development workshops at Toronto Metropolitan University.
Practical, hands-on learning built around the tools your team actually uses.
Editor, levels, materials, lighting, Blueprints basics, project setup.
Island creation, devices, Verse scripting, Scene Graph, publishing and creator economy basics.
Sequencer, cameras, lighting for camera, LED/ICVFX overview, previs workflows.
AR graphics, data-driven visuals, live-event pipelines.
Materials, Niagara, Nanite/Lumen, performance profiling, asset pipelines.
Practical AI tools and MCP-driven workflows for faster iteration, without losing the human craft.
Built around your team's project, tools and goals.
Sessions can be built around your own project files.
Goals, skill levels, tools.
Curriculum and schedule.
Hands-on, project-based sessions.
Recordings or notes, resources and Q&A support.
A focused training on MCP-driven Unreal Engine workflows for teams that want AI to do the repetitive work while people keep the craft.
Yes, tracks start from zero.
Yes, live online or on-site.
Yes, that’s often the most effective.
Best results with up to ~12 people per cohort; larger groups on request.
Training is delivered by an Epic-recognized Unreal Authorized Instructor; certificates are issued by INPLAY.
Per day or per program, depending on group size and format; get in touch for a quote.
