.// PIPELINES & TRAINING

TRAINING

UNREAL ENGINE + UEFN TRAINING FOR STUDIOS, BRANDS AND TEAMS

.// FOR STUDIOS AND TEAMS

Hands-on Unreal Engine and UEFN training for companies and teams, led by Thiago Carneiro, a Gold-level Unreal Authorized Instructor.

Unreal Engine / UEFN / Verse
.// 01 / WHY TRAIN WITH US

TAUGHT BY SOMEONE WHO SHIPS.

Thiago Carneiro is a Gold-level Unreal Authorized Instructor, the top tier of Epic Games' Unreal Authorized Instructor program, which recognizes educators and industry professionals for high-quality Unreal Engine training. He's a 3D generalist and game-engine technical artist with production credits across film previs (Halo, Nightbooks), VR (Scarygirl), virtual production (Maren Morris) and live broadcast AR (NHL), and builds UEFN islands and AI-assisted pipelines today. He has also taught Unreal Engine professional-development workshops at Toronto Metropolitan University.

.// 02 / TRAINING TRACKS

PICK YOUR TRACK.

Practical, hands-on learning built around the tools your team actually uses.

01 / 07

UNREAL ENGINE FUNDAMENTALS

Editor, levels, materials, lighting, Blueprints basics, project setup.

Teams new to Unreal EngineBeginner · 2-3 days
02 / 07

FORTNITE / UEFN + VERSE

Island creation, devices, Verse scripting, Scene Graph, publishing and creator economy basics.

Fortnite creators and teamsBeginner to intermediate · 2-5 days
03 / 07

VIRTUAL PRODUCTION + CINEMATICS

Sequencer, cameras, lighting for camera, LED/ICVFX overview, previs workflows.

Film, animation and virtual production teamsIntermediate · 2-3 days
04 / 07

REAL-TIME FOR BROADCAST + LIVE

AR graphics, data-driven visuals, live-event pipelines.

Broadcast and live-event teamsIntermediate to advanced · Custom
05 / 07

TECHNICAL ART + OPTIMIZATION

Materials, Niagara, Nanite/Lumen, performance profiling, asset pipelines.

Technical artists and production teamsIntermediate to advanced · 2-3 days
06 / 07

AI-ASSISTED UNREAL PIPELINES

Practical AI tools and MCP-driven workflows for faster iteration, without losing the human craft.

Teams exploring AI-assisted workflowsAll levels · 1-2 days
07 / 07

CUSTOM PROGRAM

Built around your team's project, tools and goals.

Your teamTailored · Custom
.// 03 / FORMATS

YOUR PLACE. OR OUR SCREEN.

Sessions can be built around your own project files.

.// 04 / WHO IT’S FOR

WHO IT'S FOR.

.// 05 / HOW IT WORKS

FROM BRIEF TO BUILD.

01

DISCOVERY CALL

Goals, skill levels, tools.

02

CUSTOM PLAN

Curriculum and schedule.

03

TRAINING

Hands-on, project-based sessions.

04

FOLLOW-UP

Recordings or notes, resources and Q&A support.

.// 06 / TAKEAWAYS

WHAT YOUR TEAM GETS.

.// NEW / UNREAL MCP

AI INSIDE THE EDITOR.

A focused training on MCP-driven Unreal Engine workflows for teams that want AI to do the repetitive work while people keep the craft.

.// THE QUICK ANSWERS

GOODQUESTIONS.

Do you train complete beginners?

Yes, tracks start from zero.

Can you train remotely?

Yes, live online or on-site.

Can the training use our own project?

Yes, that’s often the most effective.

What’s the group size?

Best results with up to ~12 people per cohort; larger groups on request.

Is this official Epic training?

Training is delivered by an Epic-recognized Unreal Authorized Instructor; certificates are issued by INPLAY.

How is it priced?

Per day or per program, depending on group size and format; get in touch for a quote.

LET'S TRAINYOUR TEAM

BUILD THE SKILLS TO BUILD WHAT'S NEXT

BOOK A TRAINING